Zero Possession
Developed by Sedna Games
Video Game
Apr. 14, 2022
Project Timeline: Dec. 3, 2021 - Apr. 14, 2022
Composer, Sound Designer
Additional Roles: UI Designer, Voice Actor, Game Designer
Awards at Ontario Tech University 2022 GameCon
Best Fourth Year
Best Sound
People’s Choice
Zero Possession is an action-platformer FPS.
You are outnumbered and outgunned. In this fast-paced, first-person platformer you must use your wits and your speed to slay your way through a dystopian Tokyo. Dash around on city rooftops, launch yourself sword-first into enemies or shoot from afar, and listen to some nice elevator music at the end.
We started development with a prototype during the 2021 Winter Grad Jam and continued development after throughout the next few months.
I composed the original soundtrack and created and implemented sound effects into the game. I also created and maintained an asset spreadsheet for the title to track every sound and event that needed to exist in the game, and keeping on top of its status.
In addition to my primary roles, I designed and implemented the functionality for each of the menus in the game, and additional programming of UI elements.
Track Listing:
Zero Possession
Run
Momentum
Blade
Shinobi
Train Ride To Nowhere
All tracks written by Carter Menary
Carter Menary - synthesizers, programming, guitars, producer, mixing, engineering
Dhruva Guruprasad - album cover art