Goldman’s Saloon

Game Jam Project

jan. 29, 2022

Project Timeline: Jan. 10, 2022 - Jan. 29, 2022


Composer, Sound Designer


Goldman’s Saloon is a top-down bullet hell originally made in 2019 by Sedna Games prior to me joining the team, recreated for WebGL during the Finally Finish Something 2022 game jam by myself and one other original team member. The goal was to rebuild it very faithfully, but I was asked to compose new music (previously held by the Maple Leaf Rag and Entertainer by Scott Joplin) and create original sound effects for it to replace the original sound library assets. Link to the game jam page here.

I composed 3 tracks for the original soundtrack and created 31 sound effects for weapons, actions, items, the player characters, and the enemies. Along with this, I created and maintained an asset spreadsheet for this project, which can be seen in an image below.


Track Listing:

  1. Tumbleweed

  2. Saloon

  3. Goldman

All tracks written by Carter Menary

Carter Menary - piano, programming, producer, mixing, engineering, album cover art

Jeremy Kan - album cover art

The asset spreadsheet for this project prior to completion